Files
UnrealEvent/Project/Source/FortniteGame/Public/EDeployableBaseConstructionStatus.h
2026-04-22 15:51:07 +02:00

12 lines
224 B
C

#pragma once
#include "CoreMinimal.h"
#include "EDeployableBaseConstructionStatus.generated.h"
UENUM(BlueprintType)
enum class EDeployableBaseConstructionStatus : uint8 {
Constructing,
Destroying,
Finished,
};