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13 lines
283 B
C++
13 lines
283 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/Object.h"
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#include "CustomCharacterPartData.generated.h"
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UCLASS(Blueprintable, EditInlineNew)
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class FORTNITEGAME_API UCustomCharacterPartData : public UObject {
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GENERATED_BODY()
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public:
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UCustomCharacterPartData();
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};
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