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17 lines
536 B
C++
17 lines
536 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "CustomCharacterPartAnimInstance.h"
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#include "FortAnimInput_Skydiving.h"
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#include "CustomCharacterPartAnimInstance_BaseTail.generated.h"
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UCLASS(Blueprintable, NonTransient)
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class UCustomCharacterPartAnimInstance_BaseTail : public UCustomCharacterPartAnimInstance {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
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FFortAnimInput_Skydiving SkydivingState;
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UCustomCharacterPartAnimInstance_BaseTail();
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};
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