Files
2026-04-22 15:51:07 +02:00

12 lines
216 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ClientPilotBuildStep.generated.h"
USTRUCT(BlueprintType)
struct FClientPilotBuildStep {
GENERATED_BODY()
public:
FORTNITEGAME_API FClientPilotBuildStep();
};