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34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "UObject/NoExportTypes.h"
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#include "UObject/NoExportTypes.h"
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#include "AthenaCosmeticItemDefinition.h"
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#include "AthenaLoadingScreenItemDefinition.generated.h"
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class UObject;
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class UTexture2D;
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class UUserWidget;
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UCLASS(Blueprintable, MinimalAPI)
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class UAthenaLoadingScreenItemDefinition : public UAthenaCosmeticItemDefinition {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftObjectPtr<UTexture2D> BackgroundImage;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftObjectPtr<UObject> BackgroundMaterialOrTexture;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TSoftClassPtr<UUserWidget> BackgroundWidget;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FVector2D BackgroundDesiredSize;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FLinearColor BackgroundColor;
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UAthenaLoadingScreenItemDefinition();
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};
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