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12 lines
278 B
C++
12 lines
278 B
C++
#include "ZiplinePawnState.h"
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FZiplinePawnState::FZiplinePawnState() {
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this->Zipline = NULL;
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this->bIsZiplining = false;
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this->bJumped = false;
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this->AuthoritativeValue = 0;
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this->TimeZipliningBegan = 0.00f;
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this->TimeZipliningEndedFromJump = 0.00f;
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}
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