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9 lines
215 B
C++
9 lines
215 B
C++
#include "StormShieldMoveData.h"
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FStormShieldMoveData::FStormShieldMoveData() {
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this->MoveRate = 0.00f;
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this->SafeAreaStartLocationChangeTime = 0.00f;
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this->SafeAreaFinishLocationChangeTime = 0.00f;
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}
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