Files
UnrealEvent/Project/Source/FortniteGame/Private/ProxyGameplayCueDamagePhysical.cpp
2026-04-22 15:51:07 +02:00

7 lines
176 B
C++

#include "ProxyGameplayCueDamagePhysical.h"
FProxyGameplayCueDamagePhysical::FProxyGameplayCueDamagePhysical() {
this->ProxyGameplayCueDamagePhysicalMagnitude = 0.00f;
}