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7 lines
176 B
C++
7 lines
176 B
C++
#include "ProxyGameplayCueDamagePhysical.h"
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FProxyGameplayCueDamagePhysical::FProxyGameplayCueDamagePhysical() {
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this->ProxyGameplayCueDamagePhysicalMagnitude = 0.00f;
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}
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