mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
7 lines
221 B
C++
7 lines
221 B
C++
#include "ProximityBasedGEDeliveryInfoBase.h"
|
|
|
|
FProximityBasedGEDeliveryInfoBase::FProximityBasedGEDeliveryInfoBase() {
|
|
this->ProximityApplicationType = EFortProximityBasedGEApplicationType::ApplyOnProximityPulse;
|
|
}
|
|
|