Files
2026-04-22 15:51:07 +02:00

10 lines
278 B
C++

#include "ItemLoadoutTeamMap.h"
FItemLoadoutTeamMap::FItemLoadoutTeamMap() {
this->TeamIndex = 0;
this->LoadoutIndex = 0;
this->UpdateOverrideType = EAthenaInventorySpawnOverride::NoOverride;
this->DropAllItemsOverride = EAthenaLootDropOverride::NoOverride;
}