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10 lines
278 B
C++
10 lines
278 B
C++
#include "ItemLoadoutTeamMap.h"
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FItemLoadoutTeamMap::FItemLoadoutTeamMap() {
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this->TeamIndex = 0;
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this->LoadoutIndex = 0;
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this->UpdateOverrideType = EAthenaInventorySpawnOverride::NoOverride;
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this->DropAllItemsOverride = EAthenaLootDropOverride::NoOverride;
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}
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