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2026-04-22 15:51:07 +02:00

20 lines
697 B
C++

#include "HoverDroneMovementComponent.h"
void UHoverDroneMovementComponent::OnFollowedPlayerChanged(AFortPlayerControllerSpectating* SpectatorPC, AFortPlayerState* NewFollowedPlayer) {
}
UHoverDroneMovementComponent::UHoverDroneMovementComponent() {
this->RotAcceleration = 150.00f;
this->RotDeceleration = 150.00f;
this->MaxPitchRotSpeed = 70.00f;
this->MaxYawRotSpeed = 110.00f;
this->TurboRotAcceleration = 150.00f;
this->TurboRotDeceleration = 150.00f;
this->TurboMaxPitchRotSpeed = 70.00f;
this->TurboMaxYawRotSpeed = 110.00f;
this->TurboDeceleration = 10000.00f;
this->TurboHoverThrustScale = 2.00f;
this->FullAirFrictionVelocity = 3000.00f;
}