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15 lines
482 B
C++
15 lines
482 B
C++
#include "GameplayCueNotify_Jetpack_FuelRegen.h"
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void AGameplayCueNotify_Jetpack_FuelRegen::ResetBlink_Implementation(AFortPlayerPawn* PlayerPawn) {
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}
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AGameplayCueNotify_Jetpack_FuelRegen::AGameplayCueNotify_Jetpack_FuelRegen() {
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this->bAudioEnabled = false;
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this->OnFuelRegenRampComponent = NULL;
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this->FuelRegenRampVolumeMultiplier = 0.00f;
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this->SoundOnFuelChangeRamp = NULL;
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this->SoundOnFuelRecharged = NULL;
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this->FuelRegenRampVolumeCurve = NULL;
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}
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