Files
UnrealEvent/Project/Source/FortniteGame/Private/FortWindImpulseCylinderRadial.cpp
2026-04-22 15:51:07 +02:00

11 lines
272 B
C++

#include "FortWindImpulseCylinderRadial.h"
FFortWindImpulseCylinderRadial::FFortWindImpulseCylinderRadial() {
this->InnerRadius = 0.00f;
this->OuterRadius = 0.00f;
this->Magnitude = 0.00f;
this->bIsChanging = false;
this->bIsChangePending = false;
}