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17 lines
460 B
C++
17 lines
460 B
C++
#include "FortWeaponRangedForVehicle.h"
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#include "Net/UnrealNetwork.h"
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void AFortWeaponRangedForVehicle::OnRep_MountedWeaponInfoRepped() {
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}
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void AFortWeaponRangedForVehicle::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortWeaponRangedForVehicle, MountedWeaponInfoRepped);
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}
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AFortWeaponRangedForVehicle::AFortWeaponRangedForVehicle() {
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}
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