Files
2026-04-22 15:51:07 +02:00

17 lines
460 B
C++

#include "FortWeaponRangedForVehicle.h"
#include "Net/UnrealNetwork.h"
void AFortWeaponRangedForVehicle::OnRep_MountedWeaponInfoRepped() {
}
void AFortWeaponRangedForVehicle::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortWeaponRangedForVehicle, MountedWeaponInfoRepped);
}
AFortWeaponRangedForVehicle::AFortWeaponRangedForVehicle() {
}