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23 lines
756 B
C++
23 lines
756 B
C++
#include "FortWeaponRangedDual.h"
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#include "SkeletalMeshComponentBudgeted.h"
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EDualWeaponHand AFortWeaponRangedDual::GetNextFireHand() const {
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return EDualWeaponHand::LEFT;
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}
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EDualWeaponHand AFortWeaponRangedDual::GetLastFireHand() const {
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return EDualWeaponHand::LEFT;
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}
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AFortWeaponRangedDual::AFortWeaponRangedDual() {
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this->LeftHandWeaponMesh = CreateDefaultSubobject<USkeletalMeshComponentBudgeted>(TEXT("Left Hand Weapon Mesh"));
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this->LeftHandFireAnimation = NULL;
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this->LeftCockingAnimation = NULL;
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this->LeftHandFireDownsightsAnimation = NULL;
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this->LeftWeaponFireMontage = NULL;
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this->LeftWeaponFireDownsightsMontage = NULL;
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this->LeftWeaponCockingMontage = NULL;
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this->LeftWeaponReloadMontage = NULL;
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}
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