mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
#include "FortWeap_BuildingTool.h"
|
|
#include "Net/UnrealNetwork.h"
|
|
|
|
void AFortWeap_BuildingTool::OnRep_DefaultMetadata(UBuildingEditModeMetadata* OldMetadata) {
|
|
}
|
|
|
|
void AFortWeap_BuildingTool::OnBlueprintPaperPulseUpdate(float InCurveVal) {
|
|
}
|
|
|
|
void AFortWeap_BuildingTool::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
|
|
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
|
|
|
|
DOREPLIFETIME(AFortWeap_BuildingTool, DefaultMetadata);
|
|
}
|
|
|
|
AFortWeap_BuildingTool::AFortWeap_BuildingTool() {
|
|
this->BlueprintPaperMaterial = NULL;
|
|
this->BlueprintDiffuseTextures[0] = NULL;
|
|
this->BlueprintDiffuseTextures[1] = NULL;
|
|
this->BlueprintDiffuseTextures[2] = NULL;
|
|
this->BlueprintDiffuseTextures[3] = NULL;
|
|
this->BlueprintEmissiveMaskTextures[0] = NULL;
|
|
this->BlueprintEmissiveMaskTextures[1] = NULL;
|
|
this->BlueprintEmissiveMaskTextures[2] = NULL;
|
|
this->BlueprintEmissiveMaskTextures[3] = NULL;
|
|
this->BlueprintPaperPulseCurve = NULL;
|
|
this->DefaultMetadata = NULL;
|
|
this->BlueprintPaperMID = NULL;
|
|
this->LastResourceType = EFortResourceType::None;
|
|
}
|
|
|