Files
2026-04-22 15:51:07 +02:00

15 lines
557 B
C++

#include "FortToggledEditModeParams.h"
void UFortToggledEditModeParams::SetParams(AFortPlayerController* _PlayerThatToggledEditMode, ABuildingSMActor* InEditableActor, bool InEditMode, UFortToggledEditModeParams*& ThisParam) {
}
void UFortToggledEditModeParams::BreakParams(AFortPlayerController*& _PlayerThatToggledEditMode, ABuildingSMActor*& NewEditableActor, bool& InEditMode) {
}
UFortToggledEditModeParams::UFortToggledEditModeParams() {
this->PlayerThatToggledEditMode = NULL;
this->EditableActor = NULL;
this->bInEditMode = false;
}