Files
UnrealEvent/Project/Source/FortniteGame/Private/FortTeamInfoPvPBaseDestruction.cpp
2026-04-22 15:51:07 +02:00

49 lines
1.7 KiB
C++

#include "FortTeamInfoPvPBaseDestruction.h"
#include "Net/UnrealNetwork.h"
void AFortTeamInfoPvPBaseDestruction::OnRep_TeamLevel() {
}
void AFortTeamInfoPvPBaseDestruction::OnRep_TeamFOBCoreBuildingActors() {
}
void AFortTeamInfoPvPBaseDestruction::OnRep_TeamExperience() {
}
void AFortTeamInfoPvPBaseDestruction::OnRep_AllFOBCoresLoaded() {
}
void AFortTeamInfoPvPBaseDestruction::GetTeamFOBCoresAndSpawnTags(TArray<ABuildingFOBCoreActor*>& OutFOBCores, TArray<FGameplayTagContainer>& OutFOBSpawnTags) {
}
void AFortTeamInfoPvPBaseDestruction::GetTeamFOBCores(TArray<ABuildingFOBCoreActor*>& OutFOBCores) {
}
AFortPvPBaseCornerstone* AFortTeamInfoPvPBaseDestruction::GetTeamCornerstone() const {
return NULL;
}
AStrategicBuildingActor* AFortTeamInfoPvPBaseDestruction::GetStrategicBuildingActor(const FTeamStrategicBuildingHandle& Handle) const {
return NULL;
}
void AFortTeamInfoPvPBaseDestruction::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, TeamCornerstone);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, TeamStrategicBuildingActors);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, TeamFOBCoreBuildingActors);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, bAllFOBCoresLoaded);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, TeamLevel);
DOREPLIFETIME(AFortTeamInfoPvPBaseDestruction, TeamExperience);
}
AFortTeamInfoPvPBaseDestruction::AFortTeamInfoPvPBaseDestruction() {
this->TeamCornerstone = NULL;
this->bAllFOBCoresLoaded = false;
this->StrategicBuildingHandleGenerator = 0;
this->TeamLevel = 1;
this->TeamExperience = 0;
}