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https://github.com/ApfelTeeSaft/UnrealEvent.git
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32 lines
814 B
C++
32 lines
814 B
C++
#include "FortSchematicItemDefinition.h"
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UFortWorldItemDefinition* UFortSchematicItemDefinition::GetResultWorldItemDefinition() const {
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return NULL;
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}
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FRecipe UFortSchematicItemDefinition::GetRecipe() const {
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return FRecipe{};
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}
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int32 UFortSchematicItemDefinition::GetQuantityProduced() const {
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return 0;
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}
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float UFortSchematicItemDefinition::GetCraftingTimeForCharacter(int32 Level, const AFortPlayerPawn* FortPawn) const {
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return 0.0f;
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}
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float UFortSchematicItemDefinition::GetCraftingTime(int32 Level) const {
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return 0.0f;
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}
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USoundBase* UFortSchematicItemDefinition::GetCraftingSuccessSound() const {
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return NULL;
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}
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UFortSchematicItemDefinition::UFortSchematicItemDefinition() {
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this->CraftingTimeRowName = TEXT("Craft_Tier_1");
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this->bUseSchematicDisplayName = false;
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}
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