mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
27 lines
979 B
C++
27 lines
979 B
C++
#include "FortSKPushVehicleConfigs.h"
|
|
|
|
UFortSKPushVehicleConfigs::UFortSKPushVehicleConfigs() {
|
|
this->PedalForceMultiplier = 0.90f;
|
|
this->PedalTopSpeedMultiplier = 1.50f;
|
|
this->PedalForceDuration = 0.50f;
|
|
this->CoastBrakingMinDelta = 1.00f;
|
|
this->CoastBrakingMaxDelta = 10.00f;
|
|
this->PedalMinDuration = 0.20f;
|
|
this->MountDuration = 0.20f;
|
|
this->DismountDuration = 0.50f;
|
|
this->MinPreDismountCooldown = 0.15f;
|
|
this->PreDismountCooldown = 0.50f;
|
|
this->PedalCooldown = 0.95f;
|
|
this->CoastBrakingStrength = 10.00f;
|
|
this->ShoppingMinPedalCoastSpeed = 1.00f;
|
|
this->VehicleDebugStrafeCoastMultiplier = 0.20f;
|
|
this->CanCoastCooldown = 0.10f;
|
|
this->MaxAutoDismountForwardSpeed = 2.00f;
|
|
this->PedalMinForwardVelocity = -8.50f;
|
|
this->FastDismountIncline = 12.50f;
|
|
this->FastDismountDuration = 0.15f;
|
|
this->CanCoastAfterFastDismountCooldown = 0.50f;
|
|
this->PassengerVehicleWeightShiftYawStrength = 90.00f;
|
|
}
|
|
|