mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
167 lines
4.4 KiB
C++
167 lines
4.4 KiB
C++
#include "FortQuestItemDefinition.h"
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bool UFortQuestItemDefinition::ShouldDisplayOverallQuestInformation() const {
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return false;
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}
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bool UFortQuestItemDefinition::ShouldAutoLaunch() const {
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return false;
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}
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bool UFortQuestItemDefinition::IsTutorialQuest() const {
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return false;
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}
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bool UFortQuestItemDefinition::IsIncludedInCategories() const {
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return false;
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}
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bool UFortQuestItemDefinition::IsHidden() const {
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return false;
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}
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bool UFortQuestItemDefinition::IsGlyphQuest() const {
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return false;
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}
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bool UFortQuestItemDefinition::IsDeprecated() const {
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return false;
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}
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float UFortQuestItemDefinition::GetWeight() const {
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return 0.0f;
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}
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bool UFortQuestItemDefinition::GetUpdateObjectiveOncePerMatch() const {
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return false;
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}
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UFortConversation* UFortQuestItemDefinition::GetSelectRewardsConversation() const {
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return NULL;
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}
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TArray<FFortMcpQuestRewardInfo> UFortQuestItemDefinition::GetSelectableRewards_BP() const {
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return TArray<FFortMcpQuestRewardInfo>();
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}
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EFortQuestRewardType UFortQuestItemDefinition::GetRewardType() const {
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return EFortQuestRewardType::BasicRewards;
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}
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TArray<FFortItemQuantityPair> UFortQuestItemDefinition::GetRewards_BP() const {
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return TArray<FFortItemQuantityPair>();
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}
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FFortRewardInfo UFortQuestItemDefinition::GetRewardInfo_BP() const {
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return FFortRewardInfo{};
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}
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FText UFortQuestItemDefinition::GetRewardHeaderText() const {
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return FText::GetEmpty();
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}
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FText UFortQuestItemDefinition::GetRewardDescription() const {
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return FText::GetEmpty();
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}
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EFortQuestType UFortQuestItemDefinition::GetQuestType() const {
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return EFortQuestType::Task;
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}
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UFortQuestItemDefinition* UFortQuestItemDefinition::GetPrerequisiteQuest() const {
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return NULL;
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}
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FDataTableRowHandle UFortQuestItemDefinition::GetPrerequisiteObjective() const {
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return FDataTableRowHandle{};
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}
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int32 UFortQuestItemDefinition::GetPartialObjectiveCompletionCount() const {
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return 0;
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}
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TArray<FFortMcpQuestObjectiveInfo> UFortQuestItemDefinition::GetObjectives_BP() const {
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return TArray<FFortMcpQuestObjectiveInfo>();
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}
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int32 UFortQuestItemDefinition::GetObjectiveNeededToComplete() const {
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return 0;
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}
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UFortConversation* UFortQuestItemDefinition::GetIntroConversation() const {
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return NULL;
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}
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TArray<FFortHiddenRewardQuantityPair> UFortQuestItemDefinition::GetHiddenRewards_BP() const {
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return TArray<FFortHiddenRewardQuantityPair>();
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}
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FText UFortQuestItemDefinition::GetCompletionText() const {
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return FText::GetEmpty();
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}
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UFortConversation* UFortQuestItemDefinition::GetClaimConversation() const {
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return NULL;
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}
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FFortRewardInfo UFortQuestItemDefinition::GetChallengeChainRewardInfo(bool bGetAllQuestRewards) const {
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return FFortRewardInfo{};
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}
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FDataTableRowHandle UFortQuestItemDefinition::GetCategory() const {
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return FDataTableRowHandle{};
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}
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bool UFortQuestItemDefinition::GetAthenaUpdateObjectiveOncePerMatch() const {
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return false;
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}
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bool UFortQuestItemDefinition::GetAthenaObjectiveMustBeCompletedInASingleMatch() const {
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return false;
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}
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bool UFortQuestItemDefinition::ExpandsStormShield() const {
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return false;
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}
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bool UFortQuestItemDefinition::CanPartyAssist() const {
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return false;
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}
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bool UFortQuestItemDefinition::AllowsTileMatching() const {
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return false;
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}
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bool UFortQuestItemDefinition::AllowsPlayNowNavigation() const {
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return false;
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}
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UFortQuestItemDefinition::UFortQuestItemDefinition() {
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this->QuestType = EFortQuestType::Task;
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this->bShouldDisplayOverallQuestInformation = false;
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this->bAthenaUpdateObjectiveOncePerMatch = false;
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this->bAthenaMustCompleteInSingleMatch = false;
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this->bUpdateObjectiveOncePerMatch = false;
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this->IsStreamingRequired = true;
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this->bExpandsStormShield = false;
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this->bHidden = false;
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this->bIncludedInCategories = true;
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this->bAutoLaunch = false;
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this->bDeprecated = false;
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this->bDisableBackendConditionEvaluation = false;
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this->bAllowTileMatching = true;
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this->bAllowPlayNowNavigation = true;
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this->bAllowMissionAlertMatchesBypassingTileRequirements = false;
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this->bTutorialQuest = false;
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this->ExpirationDuration = 0;
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this->ObjectiveCompletionCount = -1;
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this->RewardsTable = NULL;
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this->Objectives.AddDefaulted(1);
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this->Weight = 1.00f;
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this->GranterWindowPeriodMinutes = 240;
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this->GranterCooldownPeriodSeconds = 60;
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this->ClaimPriority = 1;
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this->SortPriority = 0;
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}
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