Files
UnrealEvent/Project/Source/FortniteGame/Private/FortQueryTest_IsCloseToPatrolWard.cpp
2026-04-22 15:51:07 +02:00

7 lines
206 B
C++

#include "FortQueryTest_IsCloseToPatrolWard.h"
UFortQueryTest_IsCloseToPatrolWard::UFortQueryTest_IsCloseToPatrolWard() {
this->WardEffectTypeFilter = EWardAffectType::AffectsBothStartAndEndPoints;
}