mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
18 lines
735 B
C++
18 lines
735 B
C++
#include "FortQueryGenerator_PointsFromNavGraph.h"
|
|
#include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h"
|
|
|
|
UFortQueryGenerator_PointsFromNavGraph::UFortQueryGenerator_PointsFromNavGraph() {
|
|
this->ExploreAngleDot = 0.70f;
|
|
this->bLimitExplorationDirection = false;
|
|
this->bOnlyFlatSurface = true;
|
|
this->bUseParameterizedDirection = false;
|
|
this->bFilterAllowTerrain = true;
|
|
this->bFilterAllowBuildings = false;
|
|
this->bFilterAllowDropdown = false;
|
|
this->bFilterAllowClimbup = true;
|
|
this->bFilterAllowSmash = true;
|
|
this->PathDistanceFilterOperator = EFortPointsFromNavGraphGoalPathDistanceFilterOperator::AllGoalsInRange;
|
|
this->GenerateAround = UEnvQueryContext_Querier::StaticClass();
|
|
}
|
|
|