Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPrerollDataItemDefinition.cpp
2026-04-22 15:51:07 +02:00

7 lines
163 B
C++

#include "FortPrerollDataItemDefinition.h"
UFortPrerollDataItemDefinition::UFortPrerollDataItemDefinition() {
this->StreakbreakerRefundMultiplier = 0.50f;
}