Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPlayerAttributesProxyActor.cpp
2026-04-22 15:51:07 +02:00

8 lines
277 B
C++

#include "FortPlayerAttributesProxyActor.h"
#include "FortAbilitySystemComponent.h"
AFortPlayerAttributesProxyActor::AFortPlayerAttributesProxyActor() {
this->AbilitySystemComponent = CreateDefaultSubobject<UFortAbilitySystemComponent>(TEXT("AbilitySystemComponent"));
}