Files
UnrealEvent/Project/Source/FortniteGame/Private/FortPendingStoppedEncounterData.cpp
2026-04-22 15:51:07 +02:00

10 lines
293 B
C++

#include "FortPendingStoppedEncounterData.h"
FFortPendingStoppedEncounterData::FFortPendingStoppedEncounterData() {
this->Encounter = NULL;
this->ObjectiveStatus = EFortObjectiveStatus::Created;
this->bForceDestroyAI = false;
this->bEncounterCompletedSuccessfully = false;
}