Files
UnrealEvent/Project/Source/FortniteGame/Private/FortNewPlayerHasBegunPlayParams.cpp
2026-04-22 15:51:07 +02:00

13 lines
381 B
C++

#include "FortNewPlayerHasBegunPlayParams.h"
void UFortNewPlayerHasBegunPlayParams::SetParams(AFortPlayerController* _NewPlayerPC, UFortNewPlayerHasBegunPlayParams*& ThisParam) {
}
void UFortNewPlayerHasBegunPlayParams::BreakParams(AFortPlayerController*& _NewPlayerPC) {
}
UFortNewPlayerHasBegunPlayParams::UFortNewPlayerHasBegunPlayParams() {
this->NewPlayerPC = NULL;
}