Files
UnrealEvent/Project/Source/FortniteGame/Private/FortNeverPersistItemDefinition.cpp
2026-04-22 15:51:07 +02:00

7 lines
161 B
C++

#include "FortNeverPersistItemDefinition.h"
UFortNeverPersistItemDefinition::UFortNeverPersistItemDefinition() {
this->bAccumulateOnPlayerState = false;
}