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10 lines
209 B
C++
10 lines
209 B
C++
#include "FortMission_VehicleSpawn.h"
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void AFortMission_VehicleSpawn::VehicleDestroyed(AActor* InVehicle) {
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}
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AFortMission_VehicleSpawn::AFortMission_VehicleSpawn() {
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this->SpawnLocationQuery = NULL;
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}
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