Files
2026-04-22 15:51:07 +02:00

10 lines
209 B
C++

#include "FortMission_VehicleSpawn.h"
void AFortMission_VehicleSpawn::VehicleDestroyed(AActor* InVehicle) {
}
AFortMission_VehicleSpawn::AFortMission_VehicleSpawn() {
this->SpawnLocationQuery = NULL;
}