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13 lines
391 B
C++
13 lines
391 B
C++
#include "FortMissionPlacementActorItem.h"
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FFortMissionPlacementActorItem::FFortMissionPlacementActorItem() {
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this->PlacementQuery = NULL;
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this->NumLocationsToFind = 0;
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this->bSpawnActorAutomatically = false;
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this->bShouldReserveLocations = false;
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this->bSnapToGrid = false;
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this->bAdjustPlacementForFloors = false;
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this->bDontCreateSpawnRiftsNearby = false;
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}
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