Files
2026-04-22 15:51:07 +02:00

16 lines
635 B
C++

#include "FortItemCraftedParams.h"
void UFortItemCraftedParams::SetParams(const UFortSchematicItemDefinition* _SchematicDefinition, AFortPlayerController* _CraftedBy, int32 _AmountCrafted, bool _bItemWasQuickCrafted, UFortItemCraftedParams*& ThisParam) {
}
void UFortItemCraftedParams::BreakParams(UFortSchematicItemDefinition*& _SchematicDefinition, AFortPlayerController*& _CraftedBy, int32& _AmountCrafted, bool& _bItemWasQuickCrafted) {
}
UFortItemCraftedParams::UFortItemCraftedParams() {
this->SchematicDefinition = NULL;
this->CraftedBy = NULL;
this->AmountCrafted = 0;
this->bItemWasQuickCrafted = false;
}