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11 lines
250 B
C++
11 lines
250 B
C++
#include "FortIndicator.h"
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void UFortIndicator::OnParentActorEndPlay(AActor* Actor, TEnumAsByte<EEndPlayReason::Type> EndPlayReason) {
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}
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UFortIndicator::UFortIndicator() {
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this->MaxDistance = 10000.00f;
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this->bMoveWithPawnState = false;
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}
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