Files
2026-04-22 15:51:07 +02:00

9 lines
271 B
C++

#include "FortHexMapMarkerBase.h"
#include "Components/SkeletalMeshComponent.h"
AFortHexMapMarkerBase::AFortHexMapMarkerBase() {
this->IdleAnimation = NULL;
this->SkelMeshComponent = CreateDefaultSubobject<USkeletalMeshComponent>(TEXT("SkelMeshComponent0"));
}