Files
UnrealEvent/Project/Source/FortniteGame/Private/FortGlobalEnvironmentAbilityActor.cpp
2026-04-22 15:51:07 +02:00

10 lines
394 B
C++

#include "FortGlobalEnvironmentAbilityActor.h"
#include "FortAbilitySystemComponent.h"
#include "FortDamageSet.h"
AFortGlobalEnvironmentAbilityActor::AFortGlobalEnvironmentAbilityActor() {
this->AbilitySystemComponent = CreateDefaultSubobject<UFortAbilitySystemComponent>(TEXT("AbilitySystemComponent"));
this->DamageSet = CreateDefaultSubobject<UFortDamageSet>(TEXT("DamageSet"));
}