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10 lines
249 B
C++
10 lines
249 B
C++
#include "FortGameplayCueParticleInfo.h"
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FFortGameplayCueParticleInfo::FFortGameplayCueParticleInfo() {
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this->ParticleSystem = NULL;
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this->bCastShadow = false;
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this->bOverrideCondition = false;
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this->bOverrideAttachment = false;
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}
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