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2026-04-22 15:51:07 +02:00

10 lines
249 B
C++

#include "FortGameplayCueParticleInfo.h"
FFortGameplayCueParticleInfo::FFortGameplayCueParticleInfo() {
this->ParticleSystem = NULL;
this->bCastShadow = false;
this->bOverrideCondition = false;
this->bOverrideAttachment = false;
}