Files
2026-04-22 15:51:07 +02:00

9 lines
254 B
C++

#include "FortGameplayCueManager.h"
UFortGameplayCueManager::UFortGameplayCueManager() {
this->BROnlyGameplayCueNotifyPaths.AddDefaulted(4);
this->AdditionalAlwaysLoadedCueTags.AddDefaulted(10);
this->bClientDelayLoadGameplayCues = true;
}