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9 lines
254 B
C++
9 lines
254 B
C++
#include "FortGameplayCueManager.h"
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UFortGameplayCueManager::UFortGameplayCueManager() {
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this->BROnlyGameplayCueNotifyPaths.AddDefaulted(4);
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this->AdditionalAlwaysLoadedCueTags.AddDefaulted(10);
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this->bClientDelayLoadGameplayCues = true;
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}
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