Files
2026-04-22 15:51:07 +02:00

27 lines
723 B
C++

#include "FortGameModePvE.h"
void AFortGameModePvE::SetIdleKickEnabled(bool bEnabled) {
}
void AFortGameModePvE::RemoveAllowIdlePlayerLocation(AActor* LocationActor) {
}
void AFortGameModePvE::HandleOnAircraftRegistered(const AFortAircraft* InAircraft) {
}
void AFortGameModePvE::AddAllowIdlePlayerLocation(AActor* LocationActor, float Radius) {
}
AFortGameModePvE::AFortGameModePvE() {
this->MaxIdleTimeWhileSuspicious = 180.00f;
this->IdleNotificationInterval = 60.00f;
this->bOnlyIdleKickPublicMatches = true;
this->bIdleFlag = false;
this->IdleCheck = 9;
this->IdleCheck2 = 9;
this->IdleConditionVar = 3000.00f;
this->bIdleKickEnabled = true;
this->bWaitForAircraft = false;
}