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https://github.com/ApfelTeeSaft/UnrealEvent.git
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27 lines
723 B
C++
27 lines
723 B
C++
#include "FortGameModePvE.h"
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void AFortGameModePvE::SetIdleKickEnabled(bool bEnabled) {
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}
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void AFortGameModePvE::RemoveAllowIdlePlayerLocation(AActor* LocationActor) {
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}
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void AFortGameModePvE::HandleOnAircraftRegistered(const AFortAircraft* InAircraft) {
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}
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void AFortGameModePvE::AddAllowIdlePlayerLocation(AActor* LocationActor, float Radius) {
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}
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AFortGameModePvE::AFortGameModePvE() {
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this->MaxIdleTimeWhileSuspicious = 180.00f;
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this->IdleNotificationInterval = 60.00f;
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this->bOnlyIdleKickPublicMatches = true;
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this->bIdleFlag = false;
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this->IdleCheck = 9;
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this->IdleCheck2 = 9;
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this->IdleConditionVar = 3000.00f;
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this->bIdleKickEnabled = true;
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this->bWaitForAircraft = false;
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}
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