Files
2026-04-22 15:51:07 +02:00

30 lines
1.1 KiB
C++

#include "FortGameDeathPenalty.h"
UFortGameDeathPenalty::UFortGameDeathPenalty() {
this->PercentResourcesToDrop = 0.00f;
this->PercentWeaponsToDrop = 0.00f;
this->PercentCraftingIngredientsToDrop = 0.00f;
this->PercentConsumablesToDrop = 0.00f;
this->PercentAmmoToDrop = 0.00f;
this->PercentResourcesToRecover = 1.00f;
this->PercentWeaponsToRecover = 1.00f;
this->PercentCraftingIngredientsToRecover = 1.00f;
this->PercentConsumablesToRecover = 1.00f;
this->PercentAmmoToRecover = 1.00f;
this->MinResourcesToKeep = 0;
this->MinWeaponsToKeep = 0;
this->MinCraftingIngredientsToKeep = 0;
this->MinConsumablesToKeep = 0;
this->MinAmmoToKeep = 0;
this->RespawnDelayOverTime = NULL;
this->MaxRespawnDelay = 30.00f;
this->MinSelfResurrectDelay = 10.00f;
this->bUseRegenHealthOnRespawn = false;
this->PercentHealthOnRespawn = 1.00f;
this->PercentStaminaOnRespawn = 1.00f;
this->RespawnDurabilityPenalty = 0.15f;
this->SelfResurrectDurabilityPenalty = 0.05f;
this->TeammateResurrectDurabilityPenalty = 0.05f;
}