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14 lines
390 B
C++
14 lines
390 B
C++
#include "FortEnemyKilledParams.h"
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void UFortEnemyKilledParams::SetParams(AFortPawn* _KilledPawn, AFortPlayerController* _KilledBy, UFortEnemyKilledParams*& ThisParam) {
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}
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void UFortEnemyKilledParams::BreakParams(AFortPawn*& _KilledPawn, AFortPlayerController*& _KilledBy) {
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}
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UFortEnemyKilledParams::UFortEnemyKilledParams() {
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this->KilledPawn = NULL;
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this->KilledBy = NULL;
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}
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