Files
2026-04-22 15:51:07 +02:00

29 lines
1.0 KiB
C++

#include "FortEncounterSettings.h"
FFortEncounterSettings::FFortEncounterSettings() {
this->bRiftsDestroyPlayerBuiltBuildings = false;
this->bMustFindSpawnPoints = false;
this->bStopIfCantFindSpawnPoint = false;
this->bTrackCombatParticipation = false;
this->bDisplayThreatVisuals = false;
this->BurstSpawnThreatVisualsEndDelayOverride = 0.00f;
this->NumRiftsToUseOverride = 0;
this->bUseEQSQueryToFindAISpawnLocations = false;
this->bRelevantForTotalAICap = false;
this->bEnableRecreateRift = false;
this->bRespawnRiftWhenRiftDead = false;
this->bRandomiseQueryRiftLocations = false;
this->PreSpawnRequeryTime = 0.00f;
this->SpawnAIIntervalTime = 0.00f;
this->SpawnRiftIntervalTime = 0.00f;
this->bSpawnFirstRiftNoDelay = false;
this->RiftSelectionQuery = NULL;
this->RiftSlotsEQSQueryOverride = NULL;
this->RiftClassOverride = NULL;
this->EncounterGroupID = 0;
this->ZoneIndex = 0;
this->DifficultyIndex = 0;
this->AIDespawnDistanceOverride = 0.00f;
}