Files
2026-04-22 15:51:07 +02:00

67 lines
1.8 KiB
C++

#include "FortCampaignHeroLoadoutItem.h"
bool UFortCampaignHeroLoadoutItem::IsTeamPerkProgressive() const {
return false;
}
bool UFortCampaignHeroLoadoutItem::IsTeamPerkActive() const {
return false;
}
int32 UFortCampaignHeroLoadoutItem::GetTeamPerkMaxActivationLevel() const {
return 0;
}
UFortTeamPerkItemDefinition* UFortCampaignHeroLoadoutItem::GetTeamPerkItemDefinition() const {
return NULL;
}
int32 UFortCampaignHeroLoadoutItem::GetTeamPerkActivationLevelAndSatisfyingSlotIndices(TArray<int32>& OutSatisfyingSlotIndices) const {
return 0;
}
int32 UFortCampaignHeroLoadoutItem::GetTeamPerkActivationLevel() const {
return 0;
}
UFortTeamPerkItem* UFortCampaignHeroLoadoutItem::GetTeamPerk() const {
return NULL;
}
void UFortCampaignHeroLoadoutItem::GetSupportHeroesAndSupportSlotIndices(TArray<UFortHero*>& OutHeroes, TArray<int32>& OutSupportSlotIndices) const {
}
void UFortCampaignHeroLoadoutItem::GetSupportHeroes(TArray<UFortHero*>& OutHeroes) const {
}
FName UFortCampaignHeroLoadoutItem::GetSlotNameByHero(const UFortHero* Hero) const {
return NAME_None;
}
int32 UFortCampaignHeroLoadoutItem::GetLoadoutOrdinal() const {
return 0;
}
void UFortCampaignHeroLoadoutItem::GetHeroesBySlotTag(const FGameplayTagQuery& TagQuery, TArray<UFortHero*>& OutHeroes) const {
}
void UFortCampaignHeroLoadoutItem::GetHeroes(TArray<UFortHero*>& OutHeroes) const {
}
UFortHero* UFortCampaignHeroLoadoutItem::GetHeroBySlotName(const FName& SlotName) const {
return NULL;
}
UFortGadgetItemDefinition* UFortCampaignHeroLoadoutItem::GetGadgetDefinitionBySlotIndex(const int32 SlotIndex) const {
return NULL;
}
UFortHero* UFortCampaignHeroLoadoutItem::GetCommanderHero() const {
return NULL;
}
UFortCampaignHeroLoadoutItem::UFortCampaignHeroLoadoutItem() {
this->loadout_index = 0;
}