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20 lines
688 B
C++
20 lines
688 B
C++
#include "FortAthena_WaxToken.h"
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#include "Components/SplineComponent.h"
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#include "Components/StaticMeshComponent.h"
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AFortAthena_WaxToken::AFortAthena_WaxToken() {
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this->TokenMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("TokenMesh"));
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this->EntrySpline = CreateDefaultSubobject<USplineComponent>(TEXT("EntrySpline"));
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this->ExitSpline = CreateDefaultSubobject<USplineComponent>(TEXT("ExitSpline"));
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this->ReusedSpline = CreateDefaultSubobject<USplineComponent>(TEXT("ReusedSpline"));
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this->Target = NULL;
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this->PayloadCount = 0;
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this->CurrentState = EWaxTokenState::None;
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this->TimeInState = 0.00f;
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this->InterpolationSpeed = 0.00f;
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}
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