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https://github.com/ApfelTeeSaft/UnrealEvent.git
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23 lines
657 B
C++
23 lines
657 B
C++
#include "FortAthenaZipline.h"
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#include "Net/UnrealNetwork.h"
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bool AFortAthenaZipline::UseInteractToEnterZipline() const {
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return false;
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}
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void AFortAthenaZipline::Initialize(const FVector& NewStartPosition, const FVector& NewEndPosition) {
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}
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void AFortAthenaZipline::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(AFortAthenaZipline, StartPosition);
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DOREPLIFETIME(AFortAthenaZipline, EndPosition);
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DOREPLIFETIME(AFortAthenaZipline, bInitialized);
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}
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AFortAthenaZipline::AFortAthenaZipline() {
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this->bInitialized = false;
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}
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