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https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#include "FortAthenaSKMotorVehicle.h"
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bool AFortAthenaSKMotorVehicle::IsStandingInPlace() const {
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return false;
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}
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bool AFortAthenaSKMotorVehicle::HasTraction() const {
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return false;
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}
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float AFortAthenaSKMotorVehicle::GetStandingInPlaceSteeringAngle() const {
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return 0.0f;
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}
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bool AFortAthenaSKMotorVehicle::GasPedalIsDown() const {
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return false;
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}
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AFortAthenaSKMotorVehicle::AFortAthenaSKMotorVehicle() {
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this->AntiGravityScalerWhenEmpty = 1.00f;
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this->SpringCompressionRefireTime = 0.10f;
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this->MovementAmountParam = 0.00f;
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this->CurrentMaxSpringCompression = 0.00f;
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this->SparksLeftParam = 0.00f;
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this->SparksRightParam = 0.00f;
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this->LeftSlowDustParam = 0.00f;
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this->RightSlowDustParam = 0.00f;
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this->LeftFastDustParam = 0.00f;
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this->RightFastDustParam = 0.00f;
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this->FastDustParam = 0.00f;
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this->CoastingMovementParam = 0.00f;
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this->SkiddingAmountParam = 0.00f;
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this->InAirParam = 0.00f;
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this->ScrapingAmountParam = 0.00f;
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this->AudioWindParam = 0.00f;
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}
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