Files
2026-04-22 15:51:07 +02:00

47 lines
1.5 KiB
C++

#include "FortAthenaAircraft.h"
#include "Net/UnrealNetwork.h"
void AFortAthenaAircraft::OnRep_ReplicatedFlightTimestamp() {
}
float AFortAthenaAircraft::GetDropStartTime() const {
return 0.0f;
}
float AFortAthenaAircraft::GetDropEndTime() const {
return 0.0f;
}
void AFortAthenaAircraft::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
Super::GetLifetimeReplicatedProps(OutLifetimeProps);
DOREPLIFETIME(AFortAthenaAircraft, FlightInfo);
DOREPLIFETIME(AFortAthenaAircraft, FlightStartTime);
DOREPLIFETIME(AFortAthenaAircraft, FlightEndTime);
DOREPLIFETIME(AFortAthenaAircraft, DropStartTime);
DOREPLIFETIME(AFortAthenaAircraft, DropEndTime);
DOREPLIFETIME(AFortAthenaAircraft, ReplicatedFlightTimestamp);
DOREPLIFETIME(AFortAthenaAircraft, AircraftIndex);
}
AFortAthenaAircraft::AFortAthenaAircraft() {
this->NumSpawnSlots = 10;
this->SpawnOffsetRadius = 200.00f;
this->FlightStartTime = -1.00f;
this->FlightEndTime = -1.00f;
this->DropStartTime = -1.00f;
this->DropEndTime = -1.00f;
this->ReplicatedFlightTimestamp = 0.00f;
this->FlightElapsedTime = 0.00f;
this->ClientFlightTimerDrift = 0.00f;
this->MiniMapIconScale = 0.50f;
this->MiniMapTeamIndicatorIconScale = 0.50f;
this->DefaultBusSkin = NULL;
this->SpawnedCosmeticActor = NULL;
this->AsyncLoadingSkin = NULL;
this->AircraftIndex = 0;
this->Indicator = NULL;
this->TeamIndicator = NULL;
}