Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAsyncAction_TimeOfDayManagerReady.cpp
2026-04-22 15:51:07 +02:00

10 lines
294 B
C++

#include "FortAsyncAction_TimeOfDayManagerReady.h"
UFortAsyncAction_TimeOfDayManagerReady* UFortAsyncAction_TimeOfDayManagerReady::GetTimeOfDayManagerReady(UObject* WorldContextObject) {
return NULL;
}
UFortAsyncAction_TimeOfDayManagerReady::UFortAsyncAction_TimeOfDayManagerReady() {
}