Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAsyncAction_AuthorityMatchReady.cpp
2026-04-22 15:51:07 +02:00

10 lines
275 B
C++

#include "FortAsyncAction_AuthorityMatchReady.h"
UFortAsyncAction_AuthorityMatchReady* UFortAsyncAction_AuthorityMatchReady::MatchReadyAsync(UObject* WorldContextObject) {
return NULL;
}
UFortAsyncAction_AuthorityMatchReady::UFortAsyncAction_AuthorityMatchReady() {
}