Files
2026-04-22 15:51:07 +02:00

12 lines
340 B
C++

#include "FortAnimInput_Zipline.h"
FFortAnimInput_Zipline::FFortAnimInput_Zipline() {
this->bIsZiplining = false;
this->bShouldPlayPivotTransition = false;
this->LeanYaw = 0.00f;
this->PivotBlendDelayRemaining = 0.00f;
this->PivotBlendDelay = 0.00f;
this->PivotCardinalDirection = EFortCardinalDirection::North;
}