Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAbilityTask_PlayAnimAndWait.cpp
2026-04-22 15:51:07 +02:00

18 lines
687 B
C++

#include "FortAbilityTask_PlayAnimAndWait.h"
void UFortAbilityTask_PlayAnimAndWait::OnAnimInterrupted() {
}
void UFortAbilityTask_PlayAnimAndWait::OnAnimBlendingOut(UAnimMontage* Montage, bool bInterrupted) {
}
UFortAbilityTask_PlayAnimAndWait* UFortAbilityTask_PlayAnimAndWait::CreatePlayAnimAndWaitProxy(UGameplayAbility* OwningAbility, FName TaskInstanceName, const FFortGameplayAbilityMontageInfo& PlayMontageInfo, EFortSharedAnimationState NewAnimState, bool NewBStopWhenAbilityEnds) {
return NULL;
}
UFortAbilityTask_PlayAnimAndWait::UFortAbilityTask_PlayAnimAndWait() {
this->AnimState = EFortSharedAnimationState::Anim_Walk;
this->bStopWhenAbilityEnds = true;
}