Files
2026-04-22 15:51:07 +02:00

20 lines
431 B
C++

#include "FortAIGoalProvider.h"
void UFortAIGoalProvider::UpdateGoals() {
}
bool UFortAIGoalProvider::InitializeGoalProvider(UWorld* ContextWorld, UFortAIAssignment* Assignment) {
return false;
}
UFortAIEncounterInfo* UFortAIGoalProvider::GetEncounterInfo() const {
return NULL;
}
UFortAIGoalProvider::UFortAIGoalProvider() {
this->World = NULL;
this->AssignmentOwner = NULL;
this->EncounterInfo = NULL;
}